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MEREDITH DRING
3D ARTIST




1/3
Let's Get This Bread
This is one of my favorite projects I have worked on so far. I came up with this concept idea from one of my favorite sayings, "let's get this bread." Naturally, my brain jumps to toast gun. Also, the idea of shooting toast at people just totally cracks me up!
This was modeled in 3Ds Max, textured in Substance Painter, and rendered in Marmoset Toolbag 3.
Ice Axe
With this project I was challenging myself to create an axe. I was really inspired by Norse mythology.
This was modeled in 3Ds Max, sculpted in ZBrush, Textured in Substance Painter, and Rendered in Marmoset Toolbag 3.




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1/1
A Place To Relax
This project was something I made to practice with Unreal Engine!
This was modeled in 3Ds Max, sculpted in ZBrush, textured in Substance Painter, and rendered in UE4.
Stylized Projects
These projects I did to challenge myself to create more stylized assets.
These were modeled in 3Ds Max, sculpted details in ZBrush, textured in Substance Painter, and rendered in Marmoset Toolbag 3.




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Hard In The Paint



Hard In The Paint
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Realistic Projects
These are projects where I focused mainly on realism. These help me be more attentive to details.
These were modeled in 3Ds Max, textured and rendered in V-Ray.
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